Eden World Builder has gone through many updates which add new features or modify the game in other ways. This page is a list of the changes and the features in each version of Eden - World Builder .
Version Changes
Version
Changes
Date of the Update/Release
2.1.1
Redesigned vines block texture
Vines are now flammable and turn into dark stone when burnt
New splash screen image
Ice will turn to water when burnt
iTunes file sharing for easy transferring of world files from PC to iOS devices
Door opening sounder made quieter
Increased light brightness
Fire burns longer
Larger fire animation
Increased number of creatures that can be saved per world
Small world generation changes
iPhone X support
Other small bug fixes
February or March 2018
2.01
April 2, 2015
2.0
New creatures
New terrain generation including several new biomes .
View distance increased.
Ability to change the color of the sky.
Darkness effects in night mode.
New blocks
Improved flowers by making them 3D.
Colored TNT now Paint Bombs .
Rearranged inventory .
Improved user interface .
Ability to change sky color
World Sharing changes
Ability to report worlds.
Changed Popular List to Featured.
Brought back Date List and renamed it Recent
Brought back ability to share worlds.
Less loading screens
Treasure Crystals
Health system
Improved screen dimensions on newer devices
New fire animations
February 16, 2015
1.7
Five creatures to play with and put in your creations.
In addition to being adorable they are game objects, they interact with all the special blocks (like ice slides/water/etc.) and tools.
Lots of new sound effects and music.
Various minor bug fixes and tweaks, partially listed below:
TNT now launches you away from explosions
Fixed freeze downloading maps for partially connected or weak internet connections
Fixed some rendering glitches and rare crashes.
Glass texture changed
Changed how water current works slightly
New option: Toggle creatures on and off in the Settings Menu.
January 19, 2012
1.6
Retina support and graphics update
Flowing liquids
Easy to build with and remove so you don't permanently flood your world
Better explosions and improved fire
Much faster loading
Various interface improvements
Build Icon shows current block, you can now paint the current block and then build with that block
Ice slides will automatically adjust camera when you turn
Auto-jumps when moving forward, auto-jumps when placing a block under you (this can be turned off)
New option: Graphics quality toggle: Fast/Best
Currently just disables in-game retina on fast, has no effect on non-retina devices but will in future updates.
Removed option: Invert Camera. It doesn't make sense with touch/swipe controls
Removed option: Caves. Due to rendering engine limitations they have a high performance cost.
To play a world with caves you can download an old one from the shared worlds.
Adjusted lighting on angled walls and clouds
New title music
Translated app description to 9 languages. Full app localization planned.
December 2, 2011
1.5.2
Added choice between flat and normal terrain generation for new worlds
Added choice to set a new 'home' location
Made auto-view distance reduction less aggressive
Fixed bug where music wouldn't play when turned back on in options
Fixed memory leak with screenshots
September 13, 2011
1.5.1
Fixed memory leak in shared menu
September 7, 2011
1.5
Eden is now a universal app (works on iPod touches, iPads, and iPhones)
New painting mechanic, color any block with a touch
New blocks:
Water, has animated texture and you can swim in it
Lava, has animated texture and gives you a little bounce
Note: Lava and water are regular blocks and don't flow (yet).
Trampoline, allows the player to bounce.
Translucent glass
Fence you can see through
Ice, slippery block with very little friction
Ramps (ice, wood, stone, shingles), you can walk up and down them without jumping
Angled walls (ice,wood,stone,shingles)
Ladders and vines, blocks you can climb on
Cloud, normal block
Gradient normal block
Shadows
Searching by name for shared worlds
Preview screenshots for shared worlds
Cloud hosting for maps for faster downloads
Caves are now an option (off by default)
Completely flat/empty world available for download
Touching the pickaxe or the burn icon when already in that mode changes to a 'nothing' mode (useful if you accidentally build, break, or burn stuff)
Automatic view distance reduction for complex scenes
Major rendering engine improvements
Collision system reworked to support non-cube things like ramps
Added a gradient to the sky
A couple of menu animations
Various bug fixes
New sounds and art
Major performance enhancements
Known issues:
Translucencies and water/lava don't always render perfectly
No way to build a painted block with one touch *Fixed 1.6*
Cloth/Wool block removed for space reasons
Water current needs fine-tuning
September 6, 2011
1.1.1
Improved UI graphics, improved performance, bug fixes.
March 14, 2011
1.1.0
Improved UI graphics, improved performance, bug fixes.
March 11, 2011
1.0.2
Joystick controls, camera mode, UI and menu improvements, and support for all iPhone and iPod devices with iOS 3.2 and higher.
January 26, 2011
1.0.1
Save Files Fixed
December 7, 2010
1.0
First release: Had basic block building, destroying, TNT block, fire tool, dpad for movement and shared worlds. The block menu in the first release.
December 2, 2010
Future Updates
Here are a list of features that may be added in future updates:
LCD signs with customizable text
Android support
Optional auto-saving
Increased render distance
Increased height limit
New blocks and improved textures
Sources