Eden World Builder Wiki

Eden World Builder has gone through many updates which add new features or modify the game in other ways. This page is a list of the changes and the features in each version of Eden - World Builder.

Version Changes



Date of the Update/Release


  • Redesigned vines block texture
  • Vines are now flammable and turn into dark stone when burnt
  • New splash screen image
  • Ice will turn to water when burnt
  • iTunes file sharing for easy transferring of world files from PC to iOS devices
  • Door opening sounder made quieter
  • Increased light brightness
  • Fire  burns longer
  • Larger fire animation
  • Increased number of creatures that can be saved per world
  • Small world generation changes
  • iPhone X support
  • Other small bug fixes
February or March 2018


April 2, 2015


  • New creatures
  • New terrain generation including several new biomes.
  • View distance increased.
  • Ability to change the color of the sky.
  • Darkness effects in night mode.
  • New blocks
  • Improved flowers by making them 3D.
  • Colored TNT now Paint Bombs.
  • Rearranged inventory.
  • Improved user interface.
  • Ability to change sky color
  • World Sharing changes
    • Ability to report worlds.
    • Changed Popular List to Featured.
    • Brought back Date List and renamed it Recent
    • Brought back ability to share worlds.
  • Less loading screens
  • Treasure Crystals
  • Health system
  • Improved screen dimensions on newer devices
  • New fire animations
February 16, 2015


  • Five creatures to play with and put in your creations.
  • In addition to being adorable they are game objects, they interact with all the special blocks (like ice slides/water/etc.) and tools.
  • Lots of new sound effects and music.
  • Various minor bug fixes and tweaks, partially listed below:
    • TNT now launches you away from explosions
    • Fixed freeze downloading maps for partially connected or weak internet connections
    • Fixed some rendering glitches and rare crashes.
    • Glass texture changed
    • Changed how water current works slightly
  • New option: Toggle creatures on and off in the Settings Menu.
January 19, 2012


  • Retina support and graphics update
  • Flowing liquids
    • Easy to build with and remove so you don't permanently flood your world
  • Better explosions and improved fire
  • Much faster loading
  • Various interface improvements
    • Build Icon shows current block, you can now paint the current block and then build with that block
    • Ice slides will automatically adjust camera when you turn
    • Auto-jumps when moving forward, auto-jumps when placing a block under you (this can be turned off)
  • New option: Graphics quality toggle: Fast/Best
    • Currently just disables in-game retina on fast, has no effect on non-retina devices but will in future updates.
  • Removed option: Invert Camera. It doesn't make sense with touch/swipe controls
  • Removed option: Caves. Due to rendering engine limitations they have a high performance cost.
    • To play a world with caves you can download an old one from the shared worlds.
  • Adjusted lighting on angled walls and clouds
  • New title music
  • Translated app description to 9 languages. Full app localization planned.
December 2, 2011


  • Added choice between flat and normal terrain generation for new worlds
  • Added choice to set a new 'home' location
  • Made auto-view distance reduction less aggressive
  • Fixed bug where music wouldn't play when turned back on in options
  • Fixed memory leak with screenshots
September 13, 2011


  • Fixed memory leak in shared menu
September 7, 2011


  • Eden is now a universal app (works on iPod touches, iPads, and iPhones)
  • New painting mechanic, color any block with a touch
  • New blocks:
    • Water, has animated texture and you can swim in it
    • Lava, has animated texture and gives you a little bounce

Note: Lava and water are regular blocks and don't flow (yet).

    • Trampoline, allows the player to bounce.
    • Translucent glass
    • Fence you can see through
    • Ice, slippery block with very little friction
    • Ramps (ice, wood, stone, shingles), you can walk up and down them without jumping
    • Angled walls (ice,wood,stone,shingles)
    • Ladders and vines, blocks you can climb on
    • Cloud, normal block
    • Gradient normal block
  • Shadows
  • Searching by name for shared worlds
  • Preview screenshots for shared worlds
  • Cloud hosting for maps for faster downloads
  • Caves are now an option (off by default)
  • Completely flat/empty world available for download
  • Touching the pickaxe or the burn icon when already in that mode changes to a 'nothing' mode (useful if you accidentally build, break, or burn stuff)
  • Automatic view distance reduction for complex scenes
  • Major rendering engine improvements
  • Collision system reworked to support non-cube things like ramps
  • Added a gradient to the sky
  • A couple of menu animations
  • Various bug fixes
  • New sounds and art
  • Major performance enhancements

Known issues:

  • Translucencies and water/lava don't always render perfectly
  • No way to build a painted block with one touch *Fixed 1.6*
  • Cloth/Wool block removed for space reasons
  • Water current needs fine-tuning
September 6, 2011


Improved UI graphics, improved performance, bug fixes. March 14, 2011


Improved UI graphics, improved performance, bug fixes. March 11, 2011


Joystick controls, camera mode, UI and menu improvements, and support for all iPhone and iPod devices with iOS 3.2 and higher. January 26, 2011


Save Files Fixed

December 7, 2010


First release: Had basic block building, destroying, TNT block, fire tool, dpad for movement and shared worlds.
Old school!

The block menu in the first release.

December 2, 2010

Future Updates

Here are a list of features that may be added in future updates:

  • LCD signs with customizable text
  • Android support
  • Optional auto-saving
  • Increased render distance
  • Increased height limit
  • New blocks and improved textures