Eden World Builder Wiki
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|[[Normal World]]
 
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[[Normal World]]s use the terrain generator to generate a virtually infinite world with randomly generated hills and valleys. At the top there are grass blocks, [[flower]]s, [[weeds]], and [[trees]]. In the lower levels, there are [[light stone]] blocks, [[dirt]], and [[bedrock]]. There are occasional floating islands and patches of [[stone]] on the surface, which some consider a seperate [[Biomes|biome]] from the grass.
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[[Normal World]]s use the terrain generator to generate a virtually infinite world with randomly generated hills and valleys. At the top there are grass blocks, [[flower]]s, [[weeds]], and [[trees]]. In the lower levels, there are light stone blocks, [[dirt]], and [[bedrock]]. There are occasional floating islands and patches of [[stone]] on the surface, which some consider a seperate [[Biomes|biome]] from the grass.
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==Version 2.0 Terrain Generator==
 
==Version 2.0 Terrain Generator==
   

Revision as of 17:32, 30 December 2012

2012-08-16 18.31

The current terrain, including hills, creatures, trees, and cliffs.

Many different formations of blocks are randomly generated in Eden with the use of the app's built in terrain generator. These currently include hills, stone quarries, overhangs, and trees, with more to come by Update 2.0.





Types Of A World

When you make a new world, you are presented with an option on which type of world to generate. The two current types are flat and normal. Flat is obviously flat, and normal is mountainous, has clouds, trees, flowers, weeds, and stone. If you have Creatures on in your settings, they will spawn naturally in both types of worlds.


File:IMG 0788.png

Two world types: Flat and Normal.





Flat World

Main Article: Flat World

Flatlandseden

A normal start of a Flat World.

In a Flat World, there are no structures. The only blocks found in this terrain are Grass, Dirt, Light Stone, and Bedrock. There is first one layer of Grass, followed by 16 dirt blocks below it. After the dirt, there are 15 light stone blocks below it. Finally, there is one layer of impassable Bedrock at the bottom.






Normal World

Main article: [[Normal World

]] Normal Worlds use the terrain generator to generate a virtually infinite world with randomly generated hills and valleys. At the top there are grass blocks, flowers, weeds, and trees. In the lower levels, there are light stone blocks, dirt, and bedrock. There are occasional floating islands and patches of stone on the surface, which some consider a seperate biome from the grass.

Version 2.0 Terrain Generator

With the arrival of Update 2.0, there will be mountains capped with snow (it is unknown which block is being used as the snow) and ice at the bases, naturally appearing lakes of water, naturally occuring ice slides, and a tropical island biome type. Mountains have recently been seen in screenshots with water replacing the ice, meaning that this is another possible change that could come.

List of confirmed biomes:

  • Normal
  • Tropical (sand, light blue water, and a different type of tree from the original type)
  • Forest (all dark grass and a third type of tree spawn here)
  • Mountains (questionably its own biome)
  • Red/Volcanic world (consist of red stone for the ground, black stone archs, and volcanoes)