Eden World Builder Wiki
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[[File:Eden.jpg|thumb|The normal world layout. They all look different from one another]]A Normal World is a beginning layout the player is given to choose from. This was the only layout option for a beginning world before update 1.5. Normal Worlds contain naturally occuring [[Cloud|clouds]] in the sky, [[Trees|trees]], Creatures, randomly created hills and stone impressions and, before update 1.6, normal worlds would have naturally appearing [[Caves|caves]] deep underground. [[Dark Stone]] blocks were also removed, as they were found in caves. Normal worlds also have random patches of [[stone ]] around the world. Normal Worlds are generally used less than [[flat world]]s because of the limited level and flat ground that normal worlds provide, but they give more freedom in the way of building into hills, which could lead the user to create tunnels and underground houses with more ease.[[File:Normal.jpg|thumb|The Normal World, which will drastically change in 2.0.]]
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[[File:Eden.jpg|thumb|The normal world layout. They all look different from one another]]A Normal World is one of two world layouts the [[Avatar|player]] is given to choose upon loading a World. This was the only layout option for a beginning world before update 1.5. Normal Worlds contain naturally occuring [[Cloud|clouds]] in the sky, [[Trees|trees]], [[Creatures]], randomly created hills and stone banks, and caves (before caves were removed in update 1.6). [[Dark Stone]] blocks were also removed, as they were found in caves. Normal worlds also have random patches of [[stone ]] around the world. They are generally used less than [[Flat World|flat worlds]] because of the limited level and flat ground that normal worlds provide, but they give more freedom in the way of building into hills, which could lead the user to create tunnels and underground houses with more ease.
==Future Updates?==
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==Changes in 2.0==
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*[[File:Mountains.png|thumb|The first screenshot of mountains. It appears that there is ice at the base.]][[File:New_terrain_gen.png|thumb|The first picture of the new terrain gen.]][[File:Trippy.jpg|thumb|Although extremely colorful, this appears to be a cave, as the blocks seen is exclusively stone.]][[File:Mystery_world.png|thumb|The mysterious world. A previous snapshot of this 'world' was lacking in the black arches and lava lake. This could be an indication that this could be a new feature being added.]]The appearance of Normal Worlds changed drastically in [[Version 2.0| version 2.0]].
*The current appearance of Normal Worlds might change drastically in the upcoming 2.0 update.
 
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*The new world generation includes water with more varied heights, snow-capped mountains, and a raised height limit. There have also been hints at caves and some sort of alternate world, but this is just speculative.
*Naturally flowing Lava and Water might appear in the redone world generator.
 
*Normal worlds will have 10 hidden [[Shiny Cubes|shiny cubes]] in them in the 2.0 update.
 
*The Shiny Cubes are going to be put in so users try to go out and find them! The purpose of these is to encourage the user to "explore," which hints at the fact that there might be other things, like caves or mines or other things, to find in the new world generator.
 
   
==Trivia==
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==Trivia ==
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*Its brother is the [[Flat World]], which consists of a large grass biome.[[File:2012-08-16_12.09.48.png|thumb]][[File:2012-08-16_12.10.05.png|thumb]][[File:2012-08-16_18.31.42.png|thumb|Terrain, including hills, trees, and cliffs.]]
*There are currently two biomes: rock and forest.
 
[[Category:World]]
 
 
[[Category:Normal Template]]
 
[[Category:Normal Template]]
 
[[Category:Normal World]]
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[[Category:Terrain Generator]]

Revision as of 21:17, 29 December 2019

Eden

The normal world layout. They all look different from one another

A Normal World is one of two world layouts the player is given to choose upon loading a World. This was the only layout option for a beginning world before update 1.5. Normal Worlds contain naturally occuring clouds in the sky, trees, Creatures, randomly created hills and stone banks, and caves (before caves were removed in update 1.6). Dark Stone blocks were also removed, as they were found in caves. Normal worlds also have random patches of stone around the world. They are generally used less than flat worlds because of the limited level and flat ground that normal worlds provide, but they give more freedom in the way of building into hills, which could lead the user to create tunnels and underground houses with more ease.

Changes in 2.0

  • Mountains

    The first screenshot of mountains. It appears that there is ice at the base.

    New terrain gen

    The first picture of the new terrain gen.

    Trippy

    Although extremely colorful, this appears to be a cave, as the blocks seen is exclusively stone.

    Mystery world

    The mysterious world. A previous snapshot of this 'world' was lacking in the black arches and lava lake. This could be an indication that this could be a new feature being added.

    The appearance of Normal Worlds changed drastically in version 2.0.
  • The new world generation includes water with more varied heights, snow-capped mountains, and a raised height limit. There have also been hints at caves and some sort of alternate world, but this is just speculative.

Trivia 

  • Its brother is the Flat World, which consists of a large grass biome.
    2012-08-16 12.09
    2012-08-16 12.10
    2012-08-16 18.31

    Terrain, including hills, trees, and cliffs.