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Tags: apiedit, Visual edit
 
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|Box title = Health
 
|Box title = Health
 
|image = file:IMG 1001.png
 
|image = file:IMG 1001.png
|caption = The Hurt Screen as of Version 1.7
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|caption = The Hurt Screen
 
|Row 1 title = First Introduced
 
|Row 1 title = First Introduced
 
|Row 1 info = Version 1.7
 
|Row 1 info = Version 1.7
 
|Row 2 title = Special Feature
 
|Row 2 title = Special Feature
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|Row 2 info = Can kill avatar in Update 2.0}}
|Row 2 info = Can kill avatar in Update 2.0}}There is no "health" in Eden (although there will be in 2.0), although you can get "hurt" by various things. When you get hurt, the screen of your device turns red for a brief moment. You can get hurt by touching[[ lava]], being attacked by an angry [[creatures|creature]], or being close to [[TNT]] when it explodes. Pre 2.0, this only serves an aesthetic purpose. However, Ari has stated on Facebook that there is to be a healthbar (optional) in a [[Eden Update 2.0|Update]] 2.0. It will most likely be required in Adventure Mode.
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Health where you can die was introduced in Update 2.0 while a simple "hurt" screen was introduced in 1.7. When you get hurt, the screen of your device turns red for a brief moment. You can get hurt by touching[[ lava]], being attacked by an angry [[creatures|creature]], or being close to [[TNT]] when it explodes. Pre 2.0, this only serves an aesthetic purpose. However, following 2.0, health where you can die is toggleable.
   
 
When you get hurt, the [[avatar]] is knocked backwards a bit.
 
When you get hurt, the [[avatar]] is knocked backwards a bit.
 
==Trivia==
 
==Trivia==
*Currently, only [[lava]], TNT, and angered [[creatures]] can "harm" the user. The user is invincible to everything else.
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*Currently, only [[lava]], TNT, and angered [[creatures]] can "harm" the user. The user is invincible to everything else unless Health is on.
 
*When you die post-2.0, your screen will go black and you will respawn at your home point or the spot where you first spawned in the world.
*Post 2.0, Health will be added. Users speculate that you will take fall damage, damage from [[lava]], angry [[Creatures]], and new aggressive creatures ([[Charger]] and [[Stalker]].). You may also be capable of drowning in water.
 
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* [[Stalker]], [[Charger]], and [[Lava]] can kill you when Health is on. The player does not take fall damage or explosion damage from blocks like [[TNT]].
*When you die in Adventure Mode post-2.0, your screen will go black and you will respawn at your home point or the spot where you first spawned in the world.
 
*It is unknown how you will be able to tell your health.
 
 
[[Category:User Interface]]
 
[[Category:User Interface]]
 
[[Category:Version 2.0]]
 
[[Category:Version 2.0]]

Latest revision as of 03:51, 19 February 2015

Health where you can die was introduced in Update 2.0 while a simple "hurt" screen was introduced in 1.7. When you get hurt, the screen of your device turns red for a brief moment. You can get hurt by touchinglava, being attacked by an angry creature, or being close to TNT when it explodes. Pre 2.0, this only serves an aesthetic purpose. However, following 2.0, health where you can die is toggleable.

When you get hurt, the avatar is knocked backwards a bit.

Trivia

  • Currently, only lava, TNT, and angered creatures can "harm" the user. The user is invincible to everything else unless Health is on.
  • When you die post-2.0, your screen will go black and you will respawn at your home point or the spot where you first spawned in the world.
  • Stalker, Charger, and Lava can kill you when Health is on. The player does not take fall damage or explosion damage from blocks like TNT.
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